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Just Do It (standard:non fiction, 597 words) | |||
Author: PeterFromOZ | Added: Apr 02 2011 | Views/Reads: 2920/2 | Story vote: 0.00 (0 votes) |
Just Do It - is a story about work and hypocrites. | |||
Just Do It (No ‘Nike' pun intended) © 2000 Peter E. Williams “Well, just do-it anyway!” she said. “But we've got guidelines. Why did you do it that way?” I said. “Look, don't question it! The decision was made years ago and I'm not changing the manual now.” “Stop shouting!” “I'm not shouting.” “You are.” “Well I'm sorry, but I'm just trying to be clear about this.” The final draft of the manual was a little inconsistent: some paragraphs were numbered and others not. The guidelines clearly state that they should be numbered. “That's the way the sponsor wanted the manual, with those para numbers removed. I'm sure it's on file somewhere, but I'm not going to look for it now. There's not enough time. The rules are just guidelines; they're more for classified manuals. We can use artist licence. Whatever it takes to make the book look good.” To me it wasn't about artistic licence; it was just plain hypocrisy, I'd been hearing it all my life. Mainly from Those in some position of authority, or at least from someone who out-ranked me. She says there's a set of rules, so I apply it to check their work, as they asked, and they tell you they theirs is different. The rules don't apply to them. They call it artistic licence; to me it's just hypocrisy. One set of rules for you, and another for me. If I tried to use “artistic licence,” I be told to “please explain.” (no Pauline Hanson pun intended). **** You see, my background is, at least partially, as a computer programmer - as a hobby. And in that game you really don't get much choice; if you don't follow the rules of syntax your program won't work. You have to stick to the rules or the computer doesn't know what you want it to do. Now I've written quite a lot of programs, with more or less with the same tools, and I think I know how to do it well. I still need to be creative; I need to work out the algorithms that solve the problem at hand, in a way that the computer can understand. Let me add that I participate in discussion groups on the ‘net, about the programming language that I use, and people there are always posing questions about how to do this or that, and quite often there are a half dozen or so different answers, from different people about how to do it. There are the simple approaches. The complex & a-little-bit-faster ones (don't you know it's GOTTA be as fast as it can!). And then there are the we-take-this-component-and-modify-it approach. And then there's also the we-can-rewrite-this-procedure-ourselves-with-a-new-algorithm approach. And there's lots more too. Usually there's an “official” (read textbook) way of doing things which almost always ends up being more involved than the easy was of doing it. In the end you just please yourself and pick one of them. It's never wrong; as long as it works, but then again someone else will always be able to pick things about it that they could, or would, change - if only they had the time, the knowledge and of course your source code (read “what you wrote to generate the program from - the document that us humans can understand”). Of course some of those people will have the knowledge to “fix” it, but seldom the time. But sometimes there's one. But don't get me wrong, I think it's good fun to do. After all; it's my hobby, and I can please myself. Tweet
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PeterFromOZ has 30 active stories on this site. Profile for PeterFromOZ, incl. all stories Email: pew@pcug.org.au |